Gameplay & Balance
Improved the accuracy of bullet bounces
Lowered the amount of Power gained from the Power Generator weapon trait
Added damage scaling to the Powered Dash artifact and updated the visuals
World & Level Design
Fixed collision and geometry issues in multiple biomes
Audio
General minor bug fixes and improvements
UI / Accessibility
Colour settings:
New colour categories
Added preview images
Settings for HUD Power Indicator
Added colour matching for Armor Integrity Gauge Corruption
Fixed issues regarding ammo, weapon charge bar and boss invulnerability indicator
Fixed Second Chance visibility when using Carcosan Modifiers
Technical & Performance
Optimization
Adjusted reflection quality
Cinematics
Prologue and Eclipse Device sequence improvements
Optimizations to Depth of Field