Gameplay & Balance
Fixed an issue of Priestess disappearing during phase 2
World & Level Design
Fixed an issue with Lucenite taken from the player before the fight against the Architect
Fixed a collision issue blocking the player below some stairs in Shattered Rise
Fixed a rare occurrence of a missing level during the “Find the red tree in Blighted Marsh” objective
Fix for rare situation where the player would be unable to respawn when falling out of the world during the Architect boss fight